Post by Kragt on May 16, 2009 16:51:17 GMT -5
Thundertops: Metals plated sneakers that are so heavy they mimic the sound of thunder. Thankfully the designer made sure those metal plates weren't just for looks. Each metal plate acts as a small anti-gravity thruster which increases the speed of the wearer. +15 speed
Level requirement: N/A
Yenko: 700
Fire Gloves: A pair of metal plated gloves. Unlike the Thundertops these have no anti-gravity boosters. You're lifting these with nothing but brute strength and because of that you've grown stronger. +15 strength
Level requirement: N/A
Yenko: 800
Flash Bang: A common tactical tool of the military is now available to you, the average consumer. This easy to carry and hide little capsule has a nice flat button on the top. Just apply a good push, count to three, throw the sucker, and ‘Bam!’ Your enemy/stalker/sibling is stricken with temporary blindness. Removes one action from opponents next turn.
Level Requirement: N/A
Yenko: 400
*: Is consumed upon use.
The Block: A necklace made of technology infused iron leads to a cube resting at its bottom. This utilitarian marvel of science controls blood flow to the wearers head in order to allow possible function for longer periods of time after enduring injury. Adds 50 HP to the head.
Level Requirement: 5
Yenko: 1,300
Thought Hoops: Inscribed with the text ‘Vox Mens’ these elegant copper rings seem to almost float on their own when touched, and while wearing them the world begins to follow your thoughts in brief spurts. Alas these earrings only work on occasion as their powers withered long ago. Allows one telekinetic action every two rounds.
Level Requirement: 10
Yenko: 1,800
Caltrops: An age old classic, from The Japanese Makibishi to The Vietnam Iron, these pointed pyramids will slow down even the most determined of pursuers and give them a good stabbing to boot. Just don’t put your own feet on them by mistake! Lowers speed by 1/3 and causes 10 DP to legs per movement action. Consumed upon use.
Level Requirement: N/A
Yenko: 700
*: Is consumed upon use.
Jet Pack It looks just like any ordinary back pack, but on closer inspection any fool can notice the twin switches on either shoulder strap. Not to mention the heavy duty waist strap that keeps the user from flying away. When activated the twin thrusters burn off the protective bottom and some kind of flight can be achieved. Because of the limited space involved this little device has a fuel pack of 40. Each dodge takes 15 fuel cells and sustained flight takes 5 fuel cells an action.
Level Requirement: 15
Restriction: Human Only.
Yenko: 5,500
The Splotchy: A twenty foot long gelatinous piece of blubber rope. While rather disgusting to hold and even look at, the rope does have its uses. It can stick to practically anything and bounces back regardless of how far the thing gets stretched out. Unfortunately the poor little piece of disgusting blubber can only support two hundred pounds before splitting in half.
Level Requirement: N/A
Yenko: 800
The Symbol of Power: After a drunken night in Osaka you awake to find the symbol of power permanently tattooed to your chest. With this bizarre symbol you find that every time your chest goes below 50 health it leeches from your other body parts until it's back over 100. (The judge decides which body parts the Symbol of Power takes from, or if its just one body part.)
Level Requirement: 20
Yenko: 4,500
Elemental Rings: A complete set of four rings shine brightly into your eyes. Each ring was mysteriously endowed with the gift of elemental control during their course on earth, and it becomes obvious what powers each one holds when you touch them. However; jewelry is expensive, and powerful jewelry is more so.
Each ring only works once per combat unless listed otherwise.
Yenko for Total Set: 10,000
Aquamarine: Blue, blue, and blue. This elegant and simple piece bears a glossy gemstone inside a silver band, and when endangered, the ring will project a sky blue barrier to guard its wearer. Will block one action per battle, or two if you have a full set.
Level Requirement: 5
Yenko: 2,500
Topaz: A golden stone embedded into a golden ring, this glitzy item speaks its nature through its looks alone. When it sits upon your finger you can feel a shock flow through down your arm and into the next thing you touch. Electrifies one punch per three rounds for a stun effect of one action, or two if you have a full set. Can also punch twice for an additional 20 DP instead of doing a two action stun.
Level Requirement: 10
Yenko: 3,300
Ruby: Bold, but basic. A thick iron loop with a large glaring ruby placed perfectly in the center. This one is warm to the touch and feels almost as if you could squeeze flames from it if you tried hard enough. Fires a single fireball for 25 DP, or two if you have a full set.
Level Requirement: 10
Yenko: 3,300
Pearl: Natural symmetrical poignant perfection all come from this wondrous piece. This halo chills a disc in your finger when you wear it, and inside a swirling misty pearl is encroached upon by small platinum barbs that appear as if they could shoot out at you. In fact, they do…
This ring shoots out shards of ice that deal 15 DP to all body parts, and if you have a full set they freeze one body part they hit for one round.
Level Requirement: 15
Yenko: 4,500
Level requirement: N/A
Yenko: 700
Fire Gloves: A pair of metal plated gloves. Unlike the Thundertops these have no anti-gravity boosters. You're lifting these with nothing but brute strength and because of that you've grown stronger. +15 strength
Level requirement: N/A
Yenko: 800
Flash Bang: A common tactical tool of the military is now available to you, the average consumer. This easy to carry and hide little capsule has a nice flat button on the top. Just apply a good push, count to three, throw the sucker, and ‘Bam!’ Your enemy/stalker/sibling is stricken with temporary blindness. Removes one action from opponents next turn.
Level Requirement: N/A
Yenko: 400
*: Is consumed upon use.
The Block: A necklace made of technology infused iron leads to a cube resting at its bottom. This utilitarian marvel of science controls blood flow to the wearers head in order to allow possible function for longer periods of time after enduring injury. Adds 50 HP to the head.
Level Requirement: 5
Yenko: 1,300
Thought Hoops: Inscribed with the text ‘Vox Mens’ these elegant copper rings seem to almost float on their own when touched, and while wearing them the world begins to follow your thoughts in brief spurts. Alas these earrings only work on occasion as their powers withered long ago. Allows one telekinetic action every two rounds.
Level Requirement: 10
Yenko: 1,800
Caltrops: An age old classic, from The Japanese Makibishi to The Vietnam Iron, these pointed pyramids will slow down even the most determined of pursuers and give them a good stabbing to boot. Just don’t put your own feet on them by mistake! Lowers speed by 1/3 and causes 10 DP to legs per movement action. Consumed upon use.
Level Requirement: N/A
Yenko: 700
*: Is consumed upon use.
Jet Pack It looks just like any ordinary back pack, but on closer inspection any fool can notice the twin switches on either shoulder strap. Not to mention the heavy duty waist strap that keeps the user from flying away. When activated the twin thrusters burn off the protective bottom and some kind of flight can be achieved. Because of the limited space involved this little device has a fuel pack of 40. Each dodge takes 15 fuel cells and sustained flight takes 5 fuel cells an action.
Level Requirement: 15
Restriction: Human Only.
Yenko: 5,500
The Splotchy: A twenty foot long gelatinous piece of blubber rope. While rather disgusting to hold and even look at, the rope does have its uses. It can stick to practically anything and bounces back regardless of how far the thing gets stretched out. Unfortunately the poor little piece of disgusting blubber can only support two hundred pounds before splitting in half.
Level Requirement: N/A
Yenko: 800
The Symbol of Power: After a drunken night in Osaka you awake to find the symbol of power permanently tattooed to your chest. With this bizarre symbol you find that every time your chest goes below 50 health it leeches from your other body parts until it's back over 100. (The judge decides which body parts the Symbol of Power takes from, or if its just one body part.)
Level Requirement: 20
Yenko: 4,500
Elemental Rings: A complete set of four rings shine brightly into your eyes. Each ring was mysteriously endowed with the gift of elemental control during their course on earth, and it becomes obvious what powers each one holds when you touch them. However; jewelry is expensive, and powerful jewelry is more so.
Each ring only works once per combat unless listed otherwise.
Yenko for Total Set: 10,000
Aquamarine: Blue, blue, and blue. This elegant and simple piece bears a glossy gemstone inside a silver band, and when endangered, the ring will project a sky blue barrier to guard its wearer. Will block one action per battle, or two if you have a full set.
Level Requirement: 5
Yenko: 2,500
Topaz: A golden stone embedded into a golden ring, this glitzy item speaks its nature through its looks alone. When it sits upon your finger you can feel a shock flow through down your arm and into the next thing you touch. Electrifies one punch per three rounds for a stun effect of one action, or two if you have a full set. Can also punch twice for an additional 20 DP instead of doing a two action stun.
Level Requirement: 10
Yenko: 3,300
Ruby: Bold, but basic. A thick iron loop with a large glaring ruby placed perfectly in the center. This one is warm to the touch and feels almost as if you could squeeze flames from it if you tried hard enough. Fires a single fireball for 25 DP, or two if you have a full set.
Level Requirement: 10
Yenko: 3,300
Pearl: Natural symmetrical poignant perfection all come from this wondrous piece. This halo chills a disc in your finger when you wear it, and inside a swirling misty pearl is encroached upon by small platinum barbs that appear as if they could shoot out at you. In fact, they do…
This ring shoots out shards of ice that deal 15 DP to all body parts, and if you have a full set they freeze one body part they hit for one round.
Level Requirement: 15
Yenko: 4,500